#include <fstream>
#include <iostream>
#include <vector>
#include <string>
#include "Face.h"
#include "Vertex.h"
#include "Texture.h"

using namespace std;

/**
 * Modelo3d Class
 * @author Thiago Camargo Fernandes
 */
class Modelo3d{
    vector<Face> face;
    vector<Texture> texture;
    vector<Vertex> vertex;
    
public:
    
    int importOBJ(string filename){
        
        return 0;
    }
    
    bool espacosBranco(string s){
        return true;
    }
};
